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Wednesday Night Open

Wednesday Night Open

We are a fun league with an open format which means teams can have curlers of any age and gender. We offer friendly competition games followed by social time in the lounge. Beginners welcome! Wednesdays will be your favorite day of the week! 
 
Our season runs from September to March. We award cash prizes at the end of the season in A, B and C divisions at our annual wind-up event.

 
Curling begins: September 13, 2023 
 
Register in July/August. Sign up as a 4 person team, partial team, or individual and we will place you on a team. (Individuals, partial teams: please indicate your ability level, preferred position(s) and/or other notes when registering so we can assign you appropriately.)
 

Contact:

 

SPARES WELCOME

We’re always on the lookout for spares to join our spares list. For more details, please refer to our MEMBERS page.

Draw Schedule

Round 1
 
Date Sheet 2 Sheet 3 Sheet 4 Sheet 5 BYE
Sep-13 4 vs 7 6 vs 3 8 vs 1 2 vs 5
Sep-20 6 vs 1 4 vs 5 2 vs 7 8 vs 3
Sep-27 1 vs 3 2 vs 4 6 vs 8 5
Oct-4 2 vs 8 5 vs 3 4 vs 6 1
Oct-11 8 vs 4 6 vs 2 1 vs 5 3
Oct-18 3 vs 2 5 vs 8 1 vs 4 6
Oct-25 5 vs 6 1 vs 2 3 vs 4 8
TEAM NAMES: 
1 Halmrast
2 Hagen
3 Morrison
4 Murry
5 Perry
6 Reelie
7 N/A
8 Dixon
Round 2 and Round 3
ROUND 2 
Date ICE 1 ICE 2 ICE 3 ICE 5
Nov-01 1 vs 3 2 vs 7 4 vs 6 5 vs 8
Nov-08 4 vs 7 6 vs 3 1 vs 8 2 vs 5
Nov-15 6 vs 1 2 vs 8 5 vs 4 7 vs 3
Nov-22 3 vs 8 4 vs 1 7 vs 5 6 vs 2
Nov-29 5 v 1 7 vs 6 3 vs 2 4 vs 8
Dec-06 2 vs 4 3 vs 5 6 vs 8 1 vs 7
Dec-13 7 vs 8 1 vs 2 3 vs 4 5 vs 6
TEAM NAMES: 
1 Reelie
2 Murray
3 Morrison
4 Perry
5 Hagen
6 Dixon
7 Halmrast
8 Hicks
  ROUND 3 
Date ICE 1 ICE 2 ICE 3 ICE 4
Jan 10 1 vs 3 2 vs 7 4 vs 6 5 vs 8
Jan 17 4 vs 7 6 vs 3 1 vs 8 2 vs 5
Jan 24 6 vs 1 2 vs 8 5 vs 4 7 vs 3
Jan 31 3 vs 8 4 vs 1 7 vs 5 6 vs 2
Feb 07 5 vs 1 7 vs 6 3 vs 2 4 vs 8
Feb 14 2 vs 4 3 vs 5 6 vs 8 1 vs 7
Feb 21 7 vs 8 1 vs 2 3 vs 4 5 vs 6
TEAM NAMES: 
1 Morrison
2 Reelie
3 Perry
Murray
5 Dixon
6 Hagen
7 Halmrast
8 Hicks
 
Playoffs
Date ICE 1 ICE 2 ICE 3 ICE 4
28-Feb Morrison vs Hicks Dixon vs Halmrast Murray vs Hagen Perry vs Reelie
6-Mar  Hagen vs Halmrast Morrison vs Perry Reelie vs Hicks Dixon vs Murray
13-Mar B1 vs B2 C1 vs C2 A1 vs A2 D1 vs D2
TEAM NAMES: 
1 Morrison 29
2 Dixon 25
3 Murray 24
Perry 24
5 Reelie 23
6 Hagen 16
7 Halmrast 15
8 Hicks 4
 

Results / Standings

Round 1
Round 1 Results  Win: 2 pts, Tie: 1 pt, Loss: 0 pts
# Team  Sep- 13 Sep -20  Sep –27 Oct  -4 Oct -11  Oct -18  Oct -25 Total
1- Halmrast 1 0 0 B 0 2 2 7
2- Hagen 0 2 1 2 1 1 0 7
3- Morrison 0 2 2 2 B 1 0 9
4- Murray 2 2 1 0 2 0 2 9
5- Perry 2 0 B 0 2 0 2 8
6- Reelie 2 2 0 2 1 B 0 9
8- Dixon  1 0 2 0 0 2 B 7
 
Teams Name Total
1 Reelie 9
2 Murray 9
3 Morrison 9
4 Perry 8
5 Hagen 7
6 Dixon 7
7 Halmrast 7
Round 2 and Round 3
Round 2 Results
Win: 2 pts, Tie: 1 pt, Loss: 0 pts  
# Team R1 Nov 1 Nov 8 Nov 15 Nov 22 Nov 29 Dec 6 Dec 13 Pts
1- Reelie 9 0 2 2 1 2 2 2 20
2- Murray 9 2 0 2 2 0 0 0 15
3- Morrison 9 2 2 2 2 2 2 0 21
4- Perry 8 0 2 0 1 2 2 2 17
5- Hagen 7 2 2 2 0 0 0 0 13
6- Dixon 7 2 0 0 0 2 2 2 15
7- Halmrast 7 0 0 0 2 0 0 2 11
8- Hicks  0 0 0 0 0 0 0 0 0
Round 3 Results
Win: 2 pts, Tie: 1 pt, Loss: 0 pts
# TEAM R 2 Jan 10 Jan 24 Jan 31 Feb 07 Feb 14 Feb 21 PTS
1- Morrison 21 0 2 0 2 2 2 29
2- Reelie 20 2 0 0 1 0 0 23
3- Perry 17 2 2 2 1 0 0 24
4- Murray  15 1 0 2 2 2 2 24
5- Dixon 15 2 2 2 0 2 2 25
6- Hagen 13 1 0 2 0 0 0 16
7- Halmrast 11 0 0 0 2 0 2 15
8- Hicks 0 0 2 0 0 2 0 4
Playoffs
Playoff Results
 
# TEAM Round 3 Feb 28 Mar 6 Mar 13 PTS
1- Morrison 29 W 29
2- Dixon 25 W 25
3- Murray 24 W 24
4- Perry  24 W 24
5- Reelie 23 L 23
6- Hagen 16 L 16
7- Halmrast 15 L 15
8- Hicks 4 L 4
 

League Rules

  1. All teams must have 4 registered players before stepping on the ice.
  2. Teams with 5 players must record the 5th player’s details with the League Representatives, prior to the start of the season.
      • 5th players count as full members of the team and may play any position.
  1. Teams must have at least 3 players to play.  A minimum of two regular team members are required to play a game. Spares (max 2 per game) must throw either lead or second stones. Spares must be PMCC Members.
  2. For regular season games Hammer/choice of colour is determined by a coin flip. In the playoffs the higher positioned team gets the choice of Hammer.
  3. If a team is not prepared to start at 7:15pm they have until 7:30pm to start or forfeit the game. A team that is more than 5 minutes late loses both hammer and choice of rocks.
  4. The standard rules of curling apply when a player arrives late:
  • A late player may join an end if they have arrived in time to throw their rocks, otherwise they must wait until the next end to participate.
  • When they arrive, they may be inserted into any position in the throwing order.
  • If a player has joined the game late the team may re-arrange their throwing order at the beginning of the next end.
  1. If a game cannot be played at the scheduled time, teams are encouraged to reschedule the missed game during Port Moody Curling Club practice time.
  • If for ANY reason a makeup game cannot or is not played, then the team that was not able to play at the original scheduled time forfeits the game.  The team that was able to play the game as scheduled receives a win.
  • So that the next round robin or the playoffs can be scheduled makeup games must be completed before the last game of the current round robin.
  • The Grand aggregate winner will be determined on the final night of regular season play and before the start of the playoffs. For that reason, all makeup games must occur before the end of the regular season and before the playoffs.
  • If neither team was able to attend the scheduled game and no makeup game was played during the round robin both teams must report a loss.
  1. Games start at 7:15pm SHARP, if you wish to “run the rocks” do this in advance of playing time. Port Moody City asks that players do not go on the ice more than 5 minutes before our start time (7:10pm).
  2. Port Moody City demands that games must be completed by 9:15 PM.
  • The clock timer sounds a warning buzzer after 100 minutes of play. (8:55PM)
  • When the warning buzzer sounds teams (typically the 3rds) must quickly agree that the end being played is the last end or that there will be one more end.

Guidelines for 3rds:

  • If the 4th rock of the end being played has not been delivered at the time of the buzzer (ie. if the leads have not completed throwing their rocks) then the current end is the final end of the game.
  • If 4 or more rocks have been delivered, then teams will complete the current end and play one additional end.
  • “Delivered stone” means a stone that has been released by the thrower.
  • Under no circumstances may an end begin after 9:05 PM
  1. League games may end in a tie. Playoff games will have a tie breaking mechanism announced before the games.
  2. Results of games are to be reported on the score sheet in the lounge.  Teams receive 2 pts for a win, 1 point for a tie, 0 points for a loss. Every effort will be made by the league to get the results of every game recorded on the club’s website. In the unlikely event that the teams did not, cannot or will not report the result of a game before the end of a round robin and before the new schedule must be drawn up, then both teams will receive a loss.
  3. Ties in the standings will be broken by head-to-head records of the teams involved.  If a tie still exists a tie breaking method, to be chosen by the league executive, (coin flip/draw to button) will be utilized.
  4. Per CurlBC recommendations: the “5 Rock FGZ rule” is in effect. The “No Tick rule” is NOT in effect.
  5. Have fun and please be respectful to everyone!